An engagement in IW has a slightly slower, ground-based feel to it, however the time-to-kill is lighting quick.įans of customisation will no doubt lose a great many hours tweaking the six Rigs on offer into score-streaking beasts. Wall-runs, boost jumps and slides all make a comeback, though air-dashing stays on the sideline. The act of stalking your prey feels more akin to BLOPS III rather than Advanced Warfare or any other entry. Fears of Battlefront lasers and blasters can be put to bed, the overwhelming majority of weaponry feels rooted in realism, and there is even a Classics section for anybody stuck in a Modern Warfare loop (quick shout out to the MacTav-45). ![]() Let's jump right into the stuff that matters most to any CoD fan worth their KDR, multiplayer.
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